AI Insights · Timothy · April 2022
Top 5 Horror Games Performance in Mexico Q1 2022
In Q1 2022, the top 5 horror games in Mexico exhibited varied trends in downloads, revenue, and active users, reflecting the dynamic market.
In Q1 2022, the top 5 horror games in Mexico on a unified platform showcased diverse performance trends in terms of downloads, revenue, and active users. This analysis, based on data from Sensor Tower, highlights key metrics for these popular titles.
Five Nights at Freddy's 2 saw its weekly revenue peak at approximately $14.5K in mid-January before gradually declining to around $3.3K by the end of March. Downloads followed a similar pattern, peaking at 3.9K in late January and declining to 1.3K by quarter's end. Active users started at 15.3K, rose to 17.7K in late January, and then declined steadily to 12.3K by the end of March.
Five Nights at Freddy's experienced a steady weekly revenue increase, peaking at $10.2K in mid-January before decreasing to about $2.5K by the end of March. Downloads were relatively stable, with a slight peak at 1.9K in early January and a low of 997 in the final week of March. Active users started at 6.3K, peaked at 6.7K in early January, and then gradually declined to 4.7K by the end of the quarter.
Identity V from NetEase Games showed fluctuating revenue, starting at $13.3K in late December, dropping to $1.9K in late March, with occasional peaks such as $8.9K in late January. Downloads saw a peak of 2.8K in early February, with fluctuations throughout the quarter, ending at 1.9K. Active users remained relatively stable, starting at 23.4K and ending at 22.3K, with minor fluctuations.
Ultimate Custom Night experienced a peak in weekly revenue at $6.7K in mid-January, followed by a general decline to around $1.7K by the end of March. Downloads peaked at 1.9K in mid-February and dropped to 790 by the end of the quarter. Active users increased from 5.2K in late December to 8.1K in late February, then declined to 6.6K by the end of March.
Five Nights at Freddy's 4 saw its weekly revenue peak at $8K in mid-January before a steady decline to around $1.3K by the end of March. Downloads peaked at 1.5K in late January and dropped to 683 by the end of the quarter. Active users saw a slight increase from 2K in late December to 2.2K in late February, then declined to 1.4K by the end of March.
For more detailed insights and data, visit Sensor Tower.